Audio Mixing, Editing & Post-Production
The mix can make or break a song.
The reasons can vary: poor room acoustics; not having the right tools; not having a clear idea on the sound you want to achieve, or how to achieve it. Also, quite often, by the time you have written, produced and recorded a track, by the time it comes to mixing, it becomes very difficult to be objective, and pick up on any technical problems a mix may be presenting.
While technology has made it more accessible for people to undertake this important task of mixing in their home studios, the results are often less than desired, and can presents problems when it comes to mastering..
This results in a mix that does not translate when playing back on mediums such as your car, hi-fi system or headphones.
Contact eleven:11 to enquire about we can elevate your tracks/EP/Album to unleash the energy and emotion that will impact your audience.
The studio is available should you need to complete additional overdubs for your track(s) eg. vocals, guitars, keys and percussion. We have a suite of tools for your post-production needs:
instrument software from NI Komplete Ultimate, Omnisphere, Keyscape, Output, Heaviocity, Spitfire Audio, Slate Drums & EZ Drummer
a host of plugin effects from UAD, Waves, FabFilter, Izotope, Sound Toys, Plugin Alliance, Valhalla, and Melodyne.
Mix Submission Requirements
Mixing can be completed remotely, so any discussions about the requirements for the project can be done over the phone or online.
Mixes should be prepared as follows:
Bounce out your individual tracks as 24bit/44100Hz WAV files (minimum required for digital release).
Provide a stereo bounce of the session also as 24bit/44100Hz WAV files.
Clearly label each track! Where practical, provide the instrument name, along with its tonal element, function in the song, and part of the song (if recorded in sections). Eg clean rhythm guitar (bridge), analogue synth arpeggiated (chorus).
Zip your files in a single folder and share from your dropbox/gmail drive to eleven11musicpro@gmail.com.
Ensure vocal and instruments tracks have been gain staged by (a) bringing the faders to unity gain (0); and (b) adjusting track levels so that meters average -18dBFS (0 dB VU on the voltage meter).
For drums and percussion, which have lots of transients, levels should peak around -5dBFS.
Remove any effects such as reverbs or delays. The only exception to this is if it is an effect that is an integral part of the sound. When in question, just bounce two copies of the sound, one with the effect and one without.
Remove any panning and volume automation from the tracks.
Ensure each audio file is bounced from the beginning of the session, even if that means there is blank space. This way, everything will line up correctly when importing the files into our DAW.
Please Note: at this stage we are not accepting Protools, Logic ect DAW sessions.